![](https://cdn.akamai.steamstatic.com/steam/apps/2279960/extras/Steam_Dec_Pic_v2.png?t=1689096571\)
Story
Alice goes to a store to try out their new BR system. But she didn't realize that by putting on the BR headset she wouldn't be able to take it off afterwards. Now she's told by the BR virtual helper, P.I.N.E, that this world is trying to help her through some subconscious pressures in her life. In order to actually be able to take the headset off, she needs to fix whatever issue was troubling her. On the surface, that issue seems to be proving that she can fend for herself. However, is that really the issue or the real reason she can't take off the headset? Well, the only way to find out is to press on and find answers.
*no cartoon characters were harmed in the making of this game*
![](https://cdn.akamai.steamstatic.com/steam/apps/2279960/extras/Screenshot__144_.png?t=1689096571\)
What's the deal with this game?
Well, Self Defense Kinda is a unique take on RPGs where this genre gets combined with another genre, that being Boss Rushes!
The idea is to cut out the slower bits and get right to the good stuff, those being the great bosses and quirky dialogue. Alongside constantly introducing new and exciting mechanics to make every fight truly unique from one another. Go from fighting a crazed salesperson, willing to get profits at any costs, to fighting Ads incarnate! With the P.I.N.E program as your guide and your Command Powers (CP), surely you'll be able to help Alice escape the crazy BR world! Then, when you've completed the game, you can create, share, or play custom fights using the Steam workshop, Game Banana, or any other mod sharing platforms. Instructions on how to do so are located in the game's files.
![](https://cdn.akamai.steamstatic.com/steam/apps/2279960/extras/Desc_Capsule_2.2.png?t=1689096571\)
Game Features
- 12 Normal Boss Fights each with their own unique mechanic to think around
- 12 Hard Mode Boss Fights that introduces a new mechanic to make the fight naturally more difficult. (It's not just about more HP or more damage dealt)
- 1 Final Fight with some neat surprises
- Tools to create, share, and play community made custom fights via the Steam Workshop or just by sharing the folder containing the new content.
- If you're stuck there's a hint mode that only guides you in the right direction but doesn't tell you how you should beat the enemy (No punishment if you use it either, just potential shame and friendly jabs by your friends)
- In game achievements for completionists
- Upgrades, Command Powers, No limited Inventory/Items, Skills, and Mini Skills allow personal strategy/adaptability without being overwhelming. But you can also refuse any upgrades or help if you've truly mastered the game. Every fight is possible at base stats.