Immerse yourself in the world of dark fantasy. In this party-based RPG with strategy elements, you will find yourself in the role of the creator and Keeper of the Guild.
Your mission is to gather a team of brave or not so brave Heroes, create and improve equipment, trade, gathering resources and build up your guild base in almost deserted lands.
Exploring dangerous dungeons is a real challenge and destiny for you and your Heroes!
Be prepared to make decisions that will determine the fate of your Guild. Will your Heroes survive and achieve glory, or will their luck turn against them and their names be forgotten? The fate of your Guild is in your hands! However, does it really matter how many Heroes die? Is the purpose of lives themselves more important?
Join the Keepers of Guilds, where your every decision affects the result of the game! Conquer the dungeons and prove that your Guild can at least survive in these wild lands, let alone succeed! The Emperor will be watching you, so you think!
- Gather all kinds of Heroes to your service. You will meet, not counting the subraces, 21 types of races and 70 unique classes. Decide who will become a crafter and who will become a warrior. Or maybe all at once?
- Build up racial and class talents and skills, choosing a unique style for each character. Gain additional skills from using specific weapons, magic, armor, professions, and countering monster types.
- No restrictions. Equip mages in heavy armor. Give the shield with the ax to the healer. Prepare for battle as you see like. Just do not think that an archer in plate gloves will shoot well!
- The death of the Heroes is permanent and inevitable... The death of the main character is the end of the game. Build a hospital to treat the wounded. Prepare carefully for flights to minimize losses. Use alchemy, scrolls and tinctures. Feed well and let your group rest.
- Realistic battle system, takes into account many parameters of the character, including his height, weight, position... Advanced injury system, the characters have limbs, bones and organs. Kicks, pushes, grips and falls are all part of the bloody battle. Characters can feel thirsty, afraid, fed up, tired... Maintain morale, cohesion and much more, because for example, an unhardened warrior can simply run away at a critical moment without giving a damn about your commands! And the magician bound by fear will not be able to recall his spells!
- Realistic weapons, magic and armor system. A blow to the head will first test the toughness of the helmet, the armor of wearing boots in this case will not help in any way. The sword will almost never be able to pierce armor with a simple cutting movement, a spear and even more so pikes are useless in a close encounter. For additional protection and mitigation of blows, it is advisable to wear padded armor and chain mail under the helmet and armor. Combat magic does not distinguish between enemies and friends and can even harm the caster himself.
- Realistic enemy detection system with vision, sounds and smells. In battle, only those opponents that your group has discovered will be visible to you. The mage's destructive spell will notify half of the dungeon of your arrival! Think it's worth it?
- Upgrade not only Strength, Agility and Intelligence, but also 18 other main characteristics. Track the status of 19 combat stats which include Health, Mana, Energy, Adrenaline, Rage... Learn 28 types of magic! Which one you will use?
- Create groups of up to 12 Heroes. And go to the dungeons, fight the bosses. Capture objects on the world map, protect them in order to be able to gather resources.
- Active pause. Stop the battle at any moment, use pauses to accurately give the right instructions or use abilities.
- Customize the tactical behavior of the group, upgrade its cohesion to unlock unique group talents and abilities.
- Improve the Guild Castle. Build all kinds of buildings in it to create, process and improve items. Arrange life for Heroes. Take care of food, rest, hygiene and religion... Build walls and build towers to protect against possible raids.
- Trade items in the Imperial City or sell them in your own trading shops. Trade valuable assets on the stock exchange, take loans and invest in the economy for long-term profit. Use caravans to transfer goods. Have you collected a bunch of items in the dungeon? Good, but it's also important to deliver everything safely to the right location. You sent a tax wagon to the imperial city, but it was looted along the way? Well, consider your taxes left unpaid. It would be better to spend money on mercenaries for protection.
- The crafting of items and their improvement is an art, select the right metals, leather, wood and cloth according to their properties, each type is good and bad in its own way. Customize items according to the race and physique of the characters. A male chest is hardly suitable for a female character. Engrave and apply runes on metal objects, insert gems, decorate. Don't forget to weave the magical threads into the clothes. Engage in improving, reconciling and balancing weapons. Enchant and improve items. Perhaps this is what will save you in battle!
No other Guild has ever been successful. It seemed like a hopeless plan. Is it so? Can you prove otherwise? However, the Emperor no longer believes. Moreover, hard times have come in the Empire. Rumor has it that the hour of turmoil is approaching... Barbarians threaten to invade again through the Frost Ridge. Archmages prophesy a new uprising of the undead. And the news from the west speaks of a new leader of the Vikings, how long is it left to wait for all these misfortunes? And nomads have also appeared and demonic portals are about to open... You will have to figure it out and provide for the Guild yourself. The aid that was once provided to the first keepers is no longer valid. Not only that, now you have to pay taxes! The era of guilds is over, or will it be the beginning of a new dawn?