

Gameplay
CTT is a fast paced, action focused 2D platformer with handcrafted levels and randomized elements. Fight your way through hordes of creatures using powerful spells, potent skills, permanent upgrades and lots of bullets.
Discover the secrets of Anarth, explore intriguing landscapes and face terrible foes.
Permanent Upgrades
Death is a learning experience! Upon dying you can permanently upgrade different skills and face the challenge again, stronger.
Spells
You will come across powerful spells to help you along the way.
Every spell you acquire will always be at the tips of your fingers. You can switch and combine them at your pleasure and wreck havoc among your enemies.
Passive Upgrades
As well as spells, you will equip passive upgrades to increase your chances of success.
Improve your bullets and skills as well as many other perks. You can equip up to 4 upgrades at any given time, swapping them and combining them as you like to find the most optimal or most fun way to play.

Setting
The world of Anarth is in chaos, something is exploiting the planet dry, spreading discord and plunging the world in desolation. The Gray Council refuses to intervene, as usual, and little to nothing is being done to stop the devastation...
Commanders
Those who can manipulate the Colours are know as Commanders.
Why
The idea was to make a very dynamic, fast paced action platformer, with emphasis in combat. The driving principle behind Commander Tiberius Troubleson was to create a fun, engaging and a little over-the-top game.
CTT's game loop combines handcrafted levels with a few random elements to keep things fresh.